Creation Dmitry Yuryevich Puchkov – a very extraordinary phenomenon. Some people perceive the work. detective Goblin’s terrible torture of the Russian language, others – hilariously funny. However, the fact remains – products ennobled with the "God’s spark" (the name of the studio for "correct" translations) on the box, is in unprecedented demand.

The game development career of a former law enforcement officer began with participation in the localization of a tactical action game Gorky-17. An ordinary project in all respects, after high-quality Russification, found a second youth. "Gorky-18"(domestic title) could boast of charismatic characters, interesting dialogues, an addictive atmosphere, and all thanks to the sparkling humor brought into the game at the translation stage by Goblin. Thus began a fruitful collaboration between Comrade Puchkov, who had retrained as a screenwriter, and the company "1C". The culmination of a long-term business relationship was the release of RPG "Dungeon Orderlies". As befits a title with the “made by Goblin” stamp, the game had specific humor, an authentic prison atmosphere and, surprisingly, high-quality gameplay. There were, of course, some serious shortcomings, however, in general, "Orderlies"looked very good and were deservedly recognized as one of the best Russian gaming products of 2006.

A few months later, the Goblin Project also saw the light of day – "Brotherhood and the Ring" – an action game based on the terribly distorted storyline of the famous trilogy by Peter Jackson "Lord of the Rings". Old man Tolkien would turn over in his grave if he found out what the St. Petersburg developer did with his idea.

The mighty Ring of Omnipotence has www.frostybet.co.uk been replaced by a Chinese-made gold ring. The delegation to destroy the underground artifact in the depths of the Mordor uber-furnace was led by Fedor Sumkin and Senya Gandzhubas. Throughout all the adventures, the two half-hobbits are accompanied by no less odious personalities: the homeless alcoholic Agronom, the traffic cop Pendalf Gray, the Baltic elf Logovas, the detective Baralgin and the gnome with Caucasian roots Givi Zurabovich Tsereteli. Opposed to this colorful gang of characters is the powerful Sarumyan and his army of evil characters. In a word, you can’t deny Dmitry Yuryevich fantasy.

Plot "Bros and rings" served in the form of videos and news releases "Honduras News". Local banter and jokes may seem funny only if you have not watched the film of the same name by the “correct” translator. Otherwise, the feeling of deja vu will not leave you throughout the entire game. Another thing is the voice acting of the characters. To their credit, the writers wrote a really large number of original statements for each protagonist.

The workhorse of the project is the consumer-grade engine Dagor, which was featured in the long-suffering Lada Racing Club. However, this time the developers approached the use of the “motor” somewhat differently. The first thing worth noting is the almost complete absence of any bugs and brakes. An incredible rarity for a domestic product. The picture also compares favorably with the one we saw in the infamous racing. Of course, no hyper-realistic technologies in "Brotherhood and the Ring"and does not smell, however, you can still look at the screen. In terms of technical level, the video of Gaijin Entertainment’s creation can be easily compared with a similar EA slasher Lord of the Rings: The Return of the King. True, between a Western blockbuster and a domestic craft there is a temporary gap of 3 years. But these are rhetorical details.

Gameplay is pure action. In addition, there is simply nothing to do in the game, like hacking and hacking tirelessly at the nagging adversaries. And if the first levels are completed with genuine enthusiasm, then subsequent locations begin to make you feel terribly melancholy. Methodically repeating the same actions is annoying. The lack of a normal save system contributes to the negative impression of the game. Instead of giving gamers the opportunity to save at any time and anywhere, the authors resorted to using checkpoints. A fundamentally wrong decision, especially considering the increased complexity of the passage. So it turns out that you have to approach one level ten to fifteen times.

According to the original idea of ​​the game makers, all seven presented in "Brotherhood and the Ring"The heroes had to differ in their set of characteristics and special skills. In reality, everything turned out completely differently. The tactics for controlling different characters are sloppily the same, even though the developers were not too lazy to provide the members of the brotherhood with individual characteristics.
After each successfully completed task, you are given the opportunity to personally distribute experience points between the protagonist’s skills. You can also acquire new techniques with funny names. The hit of the season is the most powerful spell “Full Pe”, which restores the health and “bestial” bar of your ward to the limit.

"Brotherhood and the Ring" – purebred trash, in the good sense of the word. Although the game is completed from start to finish in just four hours, few will have the patience to sit through the final battle with the flamethrower-wielding Banderlog. The reason for this is the completely non-linear level structure, quickly boring gameplay and mediocre video sequences. However, devoted fans of Goblin’s work don’t care about these details. Therefore, one should not be surprised at the fairly high sales of the title and the release of the inevitable addition. "People eats".

Pros: funny dialogues; no serious bugs.
Cons: lackluster graphics; same type of gameplay.

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