You, dear game fans and avid readers StopGame For the first time I will try to please you with a micro-review of a recently released flight simulator Air Conflict: Secret Wars.
Briefly about the subject – Air Conflict: Secret Wars — arcade flight simulator produced by the studio Games Farm and published bitComposer was released on June 1, 2011 on the classic three platforms – PC, PS3 And Xbox.
A distinctive feature of the project was the support PSMove to control the aircraft, which in turn could be rendered entirely in 3D format.
According to the plot, you are a https://sistersitescasino.co.uk/casinos/william-hill-vegas/ hereditary girl pilot somewhere in Libya in 1941 and World War II has arrived on your doorstep. There is nothing to do – jump on the scruff of your beloved Bucephalus and fly to methodically crush enemy planes, tanks, airfields, convoys and fast food stations.
There are no plot deviations from the main “fly-kill-fly” line. The order and complexity of the assigned tasks varies. In some places there is a plot twisted on the duplicity of Russian commanders and the support of an unknown partisan grandmother nesting somewhere in Europe. Granny provides you with a variety of information that gives you impetus at the most inopportune moment and does not allow you to sit straight on your butt.
Inter-flight plot inserts are a little less than completely dull, because they represent a picture floating out from one corner or another, accompanied by the monotonous muttering of the main character.
I’ll be honest – if Wargaming will bring forth his World of Warplanes, then on the average – minimum chart they will look exactly like this – it does not cause rejection. and the main essence and appearance of combat vehicles (of which, by the way, there are about one and a half dozen) is quite pleasant.
This is, perhaps, all that can be said about the game in which there are seven companies and 50 missions on World War II aircraft. To H.A.W.X. Of course, it doesn’t hold up, but time allows you to kill notably. As a final bonus – a recording of a battle from the game.
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