In part five of our series, Brian Kindregan, co-lead writer for StarCraft II: Wings of Liberty and lead writer for Heart of the Swarm, answers questions about the game’s story that are of most interest to our community.

Question: Why don’t warships have shields?? When the Hyperion attacked the Bucephalus, one of the characters noticed that the Dominion ships had their shields down. This means that warships should still have shields

Answer: Cruisers turn on shields in space when leaving hyperspace to protect themselves from possible attack by other capital ships. At this moment they are especially vulnerable (that’s why the Bucephalus was boarded), so turning on shields is standard practice. Shields are also used when entering planetary atmospheres. However, Terran shields consume too much energy, making it impossible to keep them running at all times. When fighting small enemies in the atmosphere, cruisers rely on strong armor and superior firepower.I’d also like to remind you that you can develop a special upgrade in Wings of Liberty called Defense Matrix (it absorbs 200 damage). damage).

Question: Why didn’t the Protoss lift the ban on using colossi and activate them when the zerg landed on Aiur??

Answer: But they called home their motherships! (It seems they even wrote a book about this.) Activating colossi is a very long process. The Protoss simply would not have had enough time to bring them into combat readiness and thereby influence the course of the war.

Question: In Wings of Liberty, Kerrigan seems to have accepted the imminent destruction of the universe at the hands of the Fallen, but this goes against her character. Where did such fatalism come from??

Answer: Another great question. The Queen of https://new-king-casino.co.uk Blades is endowed with a colossal will to live, she is ready to fight with all her might, lie and deceive, manipulate others in order to avoid death at any cost. But what if, being omnipotent, she understands that there is no chance of winning?? How should this affect the character?? Do not forget that although the Queen of Blades has more free will than the Overmind, her body is full of zerg mutagen. Therefore, the Dark Voice could influence her to some extent.

Question: What did the OZD do between Brood War and StarCraft II??

Answer: First they tried to find out what happened to the expeditionary forces. And as soon as the truth about the failure of the operation was revealed to them, they began planning subsequent actions (based on their feasibility). Whatever conclusions the Directorate came to, they needed time for technical and strategic preparation. I want to say that the Directorate troops in Brood War had a hard time. They could stage a second invasion, but not right away. A new expedition requires people, equipment and political determination, and such things do not appear by magic.

Question: In the brochure that came with the first StarCraft game, it was written that the Xel’Naga created the Zerg as the embodiment of absolute functionality, but not absolute form (which the Protoss were, a "failed experiment"). They created the Overmind and kept it in the dark about their location in Char’s orbit. So they slowly and systematically directed the evolutionary development of the zerg. But then, as the story progressed, the Overmind found out about the xel’naga, attacked them and drove them out of this sector of the galaxy. If the Overmind destroyed the xel’naga fleet, then how, according to Wings of Liberty, were they able to control it??

Answer: Who said that the xel’naga controlled the Overmind?

Question: Several years ago, the question arose as to whether the Umojan Protectorate and the Kelmori Syndicate had their own ghost training programs. We now know that the Umojan program has created "ghost guardians". And what are the successes of the Kelmorians in this area??

Answer: I’m afraid that the syndicate has suspended all promising developments due to the devastating consequences of the Guild Wars. Things aren’t going well for the Kelmorians right now.

Question: In the StarCraft user manual it was mentioned that the Umojan Protectorate was trying to establish cultural ties with the Protoss, as it was believed that humanity could learn a lot from this advanced race. The Protectorate is still trying to establish contact with the Protoss? If so, have they made any progress??

Answer: The Umojan scientists must have been tearing their hair out for a long time. They are not capable of intercepting or deciphering messages transmitted using the Khala. The psionic network, of course, has some distance limitations for real-time communication, but its potential is incredibly great. So the Umojans are entirely dependent on the goodwill of the Protoss and their willingness to make contact. Alas, if we are not talking about outstanding figures like Jim Raynor, then the Protoss are not very interested in the affairs of the Terrans.

Question: Why is it that in order to fully understand the background of the events in Wings of Liberty, there is no need to know about the plot of Brood War and it is enough to simply go through the StarCraft 1 campaign? It seems that the events of Brood War are not reflected in Wings of Liberty in any way (not counting the task with Duran, but this is such a “bonus”).

Answer: Yeah, that means the Wings of Liberty quest, which is directly related to Brood War, doesn’t count? Much of the content in Wings of Liberty may not be completed at all, but that doesn’t make it any less important. This only means that the player himself is able to choose which task to complete and which fragment of the plot to open. So we won’t forget about the task with Duran.

I would like to point out that we made a mistake in this regard. During the installation of Wings of Liberty, you could read a summary of the previous games, and many noticed that Brood War was mentioned only in passing. We made a mistake in that we did not indicate the meaning of the summary in the installation program. It was not intended for regulars of this forum. In fact, we thought that the game’s plot experts from the community would not pay any attention to the summary. “We’ve already been through this,” they’ll say and go have a snack while the game is being installed. The plot excursion was intended for those who had not played previous games or had just completed StarCraft / Brood War 12 years ago and had forgotten everything. The summary contained only those plot details that were absolutely necessary to understand the events of StarCraft II. Since you don’t fight the UED in Wings of Liberty, why talk about them??

You may want to make the point that if there was no need to talk about Brood War in the summary, then the Wings of Liberty story doesn’t cover it enough. I already partially answered this question earlier, but now I’ll summarize: the main connection between BW and the second part lies in the development of the characters’ characters. The geopolitical situation at the end of the expansion has not undergone significant changes. The main event of BW politically and militarily was the arrival of the UED troops, but by the end of the game there was not a single wet spot left of them.

I fully understand why those interested in the development of the StarCraft storyline were upset by the lack of attention to the events of Brood War in the summary. So from the very beginning there was a feeling that the writers ignored Brood War. We had a version of the summary that covered in detail the events of previous games. We should have published it online immediately after the release of Wings of Liberty. And we definitely should have done a better job of highlighting the plot summary in the installer.

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